2016
12.04

Finished my second game jam game about an hour ago. It’s somewhat of a buggy mess, but I learned a lot during the process. It’s somewhat of a weird mix between Diablo, and Farmville.

Wizard Jam 4 is a game jam hosted by the Idle Thumbs network, and the idea is to create a game essentially from scratch in 2 weeks. It’s an interesting challenge that forces you to let the imperfect/incomplete pass and move on for the greater whole. I cut entire mechanics, animations, and many art assets and other things I had planned to get this to where it is on time.

I’m planning on revisiting it to clean up some bugs, and implement that which I missed.

If you would like to see all the other amazing projects done for Wizard Jam 4 head over to the itch.io entries page for hours of entertainment.

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